Six Flags Great Adventure 4/16/09

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Six Flags Great Adventure 4/16/09

Postby Yoshi » Thu Apr 16, 2009 9:33 pm

I got to the park around 4:00, the lot was kind of crowded, Superman looked to have about a 45 minute line and GASM looked to be at least 20 minutes.

I went to Nitro first, 2 switchbacks full. 25 minute wait. Batman was closed and I saw it test a few times while waiting for Nitro. Skull Mountain was a station wait. 1 side of the sky ride was running with an almost full queue. Blackbeard's was closed.

Log Flume was closed, Runaway Mine Train was a little over 5 minutes. GASM was down to a station wait just under 10 minutes, Superman was right at the 30 minute sign, ended up being just over 20 minutes.

The Log Flume opened up, 15 minute wait. I saw RMT had a train stuck on the block brake and they had to evacuate it. I took the sky ride back since it was a short wait. Skull Mountain was a 2 train wait, Nitro was down to just under 15 minutes. I got a 2nd ride and was going to get a 3rd ride but it broke down and I didn't want to wait around.

I took the sky ride back to Frontier Adventures and was going to ride Kingda Ka but it was closed. I finished the day at Rolling Thunder. Even though it was only a 3 train wait the dispatches were just as slow as ever. I got in line at 7:53 and got off the ride at 8:13. I saw the green train is taken apart in the work area.

I unfortunately didn't get to see Bizarro test. It seems like rides are breaking down a lot more this season compared to last season. This is my 3rd visit this season and it seems like at any given time multiple rides were closed at once.

Ride Count
Nitro - 2
Skull Mountain - 2
Log Flume - 1
Skyway - 2
GASM - 1
Superman - 1
Runawawy Mine Train - 2
Rolling Thunder - 1
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